Grandia II is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their Grandia series. The game was later ported to the Sony PlayStation 2, where it was released worldwide throughout 2002, and later for Windows-based PCs exclusively in North America and Europe later that year.
The game is set in a fantasy world thousands of years after a battle between Granas, the god of light, and Valmar, the god of darkness, nearly destroyed the planet until Valmar was split into pieces and scattered across the land. In the aftermath of the battle, the Church of Granas has led humanity to prosperity by spreading the word of good, but when a young mercenary named Ryudo is charged to protect a songstress from the church named Elena, their journey reveals that the church's history, as well as the history of the world, is not all it seems.
The PlayStation 2 re-release of Grandia II in 2002 experienced lower sales than the Dreamcast version in Japan despite a higher install base, selling approximately 42,060 copies in its first month. In North America and Europe, the game received mostly lower reviews than the original, with many publications remarking on the technical shortcomings of the port to the new console. The sequel Grandia III was released for the Sony PlayStation 2 in 2005.
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