Game Profile - The Legend of Zelda: Phantom Hourglass on Nintendo DS

The Legend of Zelda: Phantom Hourglass is the fourteenth game in Nintendo's The Legend of Zelda series. It was released after The Legend of Zelda: Twilight Princess for the Wii and before The Legend of Zelda: Spirit Tracks for the Nintendo DS. An action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo DS, Phantom Hourglass was released in Japan in June 2007, and in North America, Australia, and Europe in October 2007. The game features 3D cel-shaded graphics with an overhead camera perspective, uses Nintendo DS features for game controls including the touchscreen and microphone, and takes advantage of the Nintendo Wi-Fi Connection for online play.

The game's story follows that of The Legend of Zelda: The Wind Waker, and focuses on Link as he journeys to save his friend Tetra from the story's antagonist, Bellum, with the help of Captain Linebeck and his ship, the S.S. Linebeck. Critics were generally positive towards Phantom Hourglass. Its control scheme was praised, while criticism focused on its online features, which were considered too simple. The game received several video game industry awards, including the Nintendo DS Game of the Year award from IGN, GameSpy and GameSpot. Phantom Hourglass was the best-selling game in its first month of June 2007 in Japan, with 302,887 copies. In the United States, the game was the fifth best-selling game when it debuted in October 2007, with 262,800 copies. Over four million copies of Phantom Hourglass were sold worldwide by March 2008.

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Comments


RuggarellJune 27, 2015 @ 2:08 pm
The tower section was horrible but other than that it was decent.
AntiheroAugust 01, 2016 @ 11:01 am
The temple set up was appalling but the game was still better than Spirit Tracks.
HersyAugust 03, 2016 @ 9:19 pm
This is a clear exaple of why is creativity and innovation in the gaming industry dying. Fans are absolutely uncapable of accepting any new concept that is introduced in an established series. And even while this game's reputation as "the worst zelda game" is widely spread, this is by abslolutely no means a bad game. It's a GREAT game. The controll scheme is perfect for a handheld console, the level design is brilliant, the story is apealing, the characters are memorable, the item mechanics are ingenious and the puzzles are ****ing masterpieces. It's main flaw would be it's low difficulty, but to be fair, there are no games in the Zelda franchise that could be considered hard (except the original release and Zelda 2) It's a Nintendo DS masterpiece that anyone who owns one should give a try. ALL WHAT IS WRITTEN HERE CAN ALSO BE APPLIED TO SPIRIT TRACKS.
Game Information

Platform
Nintendo DS
Developer(s)
Nintendo EAD
Publisher(s)
Nintendo
Genre(s)
NA Release Date
October 1, 2007
MVGL User Score
7.2

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