Game Profile - The Legend of Zelda: Link's Awakening on Nintendo Gameboy

The Legend of Zelda: Link's Awakening is a 1993 action-adventure video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Game Boy. It is the fourth installment in the Legend of Zelda series, and the first for a handheld game console.

What became Link's Awakening began as a port of the Super Nintendo title The Legend of Zelda: A Link to the Past, developed after-hours by Nintendo staff. It grew into an original project under the direction of Takashi Tezuka, with a story and script created by Yoshiaki Koizumi and Kensuke Tanabe. It is one of the few Zelda games not to take place in the fictional land of Hyrule, and does not feature Princess Zelda or the fictional Triforce relic. Instead, protagonist Link begins the game stranded on Koholint Island, a place guarded by a creature called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awaken the sleeping Wind Fish and allow him to escape from the island.

The game contains cameo appearances by characters from other Nintendo titles, such as Wart, Yoshi, Kirby, Dr. Wright (renamed Mr. Write) from the Super Nintendo version of SimCity, and the exiled prince Richard from Kaeru no Tame ni Kane wa Naru. Chomp, an enemy from the Mario series, was included after a programmer gave Link the ability to grab the creature and take it for a walk. Director Takashi Tezuka said that the game's "freewheeling" development made Link's Awakening seem like a parody of the Legend of Zelda series. Certain characters in the game break the fourth wall; for example, little children inform the player of game mechanics such as saving, but state that they do not understand their own advice.

Link's Awakening was critically and commercially successful. Critics praised the game's depth and number of features; complaints focused on its control scheme and monochrome graphics. A remake called The Legend of Zelda: Link's Awakening DX was released for the Game Boy Color in 1998; it features color graphics, compatibility with the Game Boy Printer, and an exclusive color-based dungeon. Together, the two versions of the game have sold more than six million units worldwide, and have appeared on multiple game publications' lists of the best games of all time.

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Comments


McTenzingtonMay 05, 2015 @ 10:44 pm
Tedious. Almost precisely what I dislike about the zelda trajectory post-ALttP.
GunsmokeSeptember 05, 2016 @ 11:33 pm
Highly underrated game in franchise. Emotional, with one of the best stories in the series, and excellent game mechanics. Amazing achievement for the fact that it was on the Gameboy.
TimmyApril 20, 2017 @ 9:28 pm
"Ballad of the Wind Fish" The best song in a Zelda.
Game Information

Platform
Nintendo Gameboy
Developer(s)
Nintendo EAD
Publisher(s)
Nintendo
Genre(s)
Action, Adventure
NA Release Date
August 1, 1993
JP Release Date
June 6, 1993
EUR Release Date
November 18, 1993
ESRB Rating
E
MVGL User Score
8
Composer
Minako Hamano, Kozue Ishikawa

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