Game Review - Mega Man 7 on Nintendo Super NES

Written by The-Masquerade on December 22, 2016 @ 8:49 pm

It was a good time! This review will heavily compare to the X trilogy seeing as they were both snes titles. Also because this game is underrated and is actually a gem of sorts. Would be my favorite in the classic series, but the final sections... especially the final boss is ridiculously difficult and beating it is based on how many energy tanks you bring to wily capsule 7. I defeated him with 2 E-tanks, but it was a miserable, save statey time. For stupid design like that, I don't feel bad using an emulator to beat the game, at least the last part of it. Aside from the rest of the game is fantastic, being filled with fun and fair challenge with a bunch of upgrades and shit to find just like megaman x. Bosses are engaging, ex: freeze, cloud, turbo, shade man. Just please don't use their weakness cause it ruins the challenge as it'll reset their pattern. The game has a great tempo to it, a certain fluency that the previous six games didn't possess. Graphics are i-candy for me, I love super nintendo sprite but megaman 7 even looks superior to megaman x in terms of detail. Art design of classic mega really took a turn for the best on snes. Soundtrack is awesome in usual capcom fashion. However it pales in comparison to megaman x, sound design that I can bop my head to all day ex: armored armadillo! 7 has a weak story just like the previous games, but that last part at the end where he tries to kill wily and questions himself, then followed by bass saying "Those who hesitate are lost" is a riveting end to a badass adventure. All in all great game, I'd say try it at some point.

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Game Information

Platform
Nintendo Super NES
Developer(s)
Capcom
Publisher(s)
Capcom
Genre(s)
Action, Adventure
NA Release Date
September 18, 1995
JP Release Date
March 24, 1995
EUR Release Date
March 28, 1995
ESRB Rating
E
CERO Rating
A
MVGL User Score
7.6
Composer
Yuko Takehara, Toshihiko Horiyama, Makoto Tomozawa
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