Summoner on PlayStation 2

Summoners have toppled empires and challenged gods. They are venerated as saviours and feared as destroyers. With rings crafted by the ancient Khosani, the gifted can call forth demons, dragons, and elementals, but only the strongest can control the forces they unleash.

Born with the mark of the Summoner, Joseph possesses a power greater than emperors and gods. As a child, he summoned a demon to save his village and watched in horror as those he loved were destroyed. Nine years later, the armies of Orenia invade, and Joseph must confront the prophecy he was born to fulfill.

The Summoner's combat system is a hybrid system incorporating real-time and turn-based combat, with characters essentially "taking turns" to attack during real-time gameplay. Included within this system is a unique "Chain attack" mechanic, in which players can extend their "turn" by performing special melee attacks at the appropriate time. If done correctly, players can "chain" these special attacks into long sequences, inflicting far greater amounts of damage than they might otherwise have.

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Game Information

Platform
PlayStation 2
Developer(s)
Volition
Publisher(s)
THQ
Genre(s)
Action, RPG
NA Release Date
October 26, 2000
EUR Release Date
April 6, 2001
ESRB Rating
T
PEGI Rating
12
MVGL User Score
4.0 by 4 User(s)
MVGL Difficulty Rating
Hard by 2 User(s)
Composer
Scott Lee
Added by
12 User(s)

This game also exists on:
PC Mac

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