Super Mario Bros. 2 is a 2D side-scrolling platform game. The objective of the game is to navigate the player's character through the dream world Subcon and defeat the main antagonist Wart. Before each stage, the player chooses one of four different protagonists to use: Mario, Luigi, Toad, and Princess Toadstool. Unlike the previous game, this game does not have multiplayer. All four characters can run, jump, and climb ladders or vines, but each character possesses a unique strength that causes them to be controlled differently.
The western release of Super Mario Bros. 2 was based on Yume Kōjō: Doki Doki Panic, a Family Computer Disk System game meant to tie-in with Fuji Television's media technology expo, called Yume Kōjō (Dream Factory). The characters, enemies, and themes of the game were meant to reflect the mascots and theme of the festival. After Nintendo of America found the original Japanese version of Super Mario Bros. 2 (later released internationally as Super Mario Bros.: The Lost Levels) to be too difficult and similar to its predecessor, Yume Kōjō: Doki Doki Panic was modified to become Super Mario Bros. 2 for release outside of Japan.
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- Platform
- Nintendo NES
- Developer(s)
- Nintendo R&D4
- Publisher(s)
- Nintendo
- Genre(s)
- Platformer
- NA Release Date
- October 9, 1988
- JP Release Date
- September 14, 1992
- EUR Release Date
- April 28, 1989
- AUS Release Date
- May 4, 1989
- MVGL User Score
- 6.9 by 618 User(s)
- MVGL Difficulty Rating
- Medium by 39 User(s)
- Composer
- Koji Kondo
- Added by
- 851 User(s)
This game also exists on:
Nintendo Wii Nintendo Wii U Nintendo 3DS