Killer Instinct on Arcade

In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors.
To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol. Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos.
Some warriors enter the tournament to seek glory or escape. Other fighters are attempting to bring an end to Ultratech's corruption.

You don't know what fighting is until you've encountered KILLER INSTINCT, the industry's first high-resolution, real-time fighting video.
KILLER INSTINCT features 10 warriors built from scratch for maximum power, each with secret means of destruction.
Using an awesome arsenal of innumerable multiple-hit combos, players fight for the glory in 3-D settings loaded with detail and hidden danger.
Powered by 64-bit technology, the computer animation and color in KILLER INSTINCT are razor sharp. And the DCS Sound System delivers music, dialogue and sound effects with a powerful punch.
KILLER INSTINCT is one mean machine... with a life all its own.

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Game Information

Platform
Arcade
Developer(s)
Rare
Publisher(s)
Midway Games
Genre(s)
Fighting
NA Release Date
October 28, 1994
MVGL User Score
7.0 by 9 User(s)
MVGL Difficulty Rating
Medium by 3 User(s)
Composer
Robin Beanland, Graeme Norgate
Added by
10 User(s)

This game also exists on:
Nintendo Gameboy Nintendo Super NES Xbox One

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