Shiro Tokisada Amakusa, cause of the calamities occurring worldwide and driven to resurrect the Dark Deity Ambrosia, was slain by a single samurai whose existence was never recorded by history.
This person deeply involved with the resurrected Amakusa, Haohmaru, was suddenly attacked one night. However the one was up easily defeated was not Haohmaru, but the sinister assailant.
Haohmaru's attackes was clearly manipulated by someone or some sort of evil force. The would-be assassin gasps a final promise to Haohmaru. "I'll have tour soul one day... Ambrosia...lives." The evil ones are after him! Haohmaru, sensing an evil force rivaling Amakusa, pays a visit on his old fencing master. While Haohmaru relates his story, his master's visage grows unusually grim.
"Stay away. You have undeniably grown stronger. But you must not confront them. Do you understand?"
His master obviously knows more, but grows silent, and besides Haohmaru isn't lostening anyway. That night, they share a few drinks to celebrate their reunion after a long separation, and at dawn Haohmaru slips out unannounced to embark on his journey.
An audacious smile plays on his lips.
In Samurai Shodown II players take on one of the roles of fifteen warriors, fighting their way through the land to defeat Rashojin Mizuki, who was thrown into the sea when she was a little girl and since then became a servant of the dark god Ambrosia. This sequel to Samurai Shodown introduces five new playable characters.
The game features special moves accessible by charging up a power meter, as well as other gameplay-related additions. Characters can now roll forward and backward, perform small jumps to evade low attacks, and duck to avoid high ones. There is also a parrying move that leaves the opponent vulnerable for a moment if executed at the right time.
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- SNK, Kinesoft
- GameBank, Interplay
- NA Release Date
- October 28, 2000
- JP Release Date
- October 28, 1996
- ESRB Rating
- MVGL User Score
- 8.0 by 3 User(s)
- MVGL Difficulty Rating
- Added by
- 4 User(s)