Remember Me is an action-adventure stealth game developed by DONTNOD Entertainment and published by Capcom.
The game is set in the year 2084, in a futuristic version of Paris called Neo-Paris. The Memorise corporation has invented a new brain implant called the Sensation Engine (Sensen), which enables roughly 99% of the population to upload and share their memories on the net. This gives Memorise an immense degree of control over the population and enables them to establish a surveillance state. This, in turn, leads to a small group of rebels forming under the name "Errorists": their mission is to bring down Memorise. The invention of the Sensen has also resulted in the creation of Leapers; memory-addicted humans who have absorbed so many memories that their Sensen has degraded and they have mutated into a subhuman form, now living in the sewers of Neo-Paris.
When the game starts, Nilin (voiced by Kezia Burrows), a memory hunter employed by Memorise who specialized in stealing or altering memories, has her own memory wiped by her employers. Now on the run, Nilin allies with the Errorists and, with help from the rebel leader Edge, sets out to recover her lost memories and bring down Memorise.
Remember Me features exploration, platforming, stealth, and melee combat. The game introduces the mechanic of 'memory remixing': entering and rearranging a target's memories to manipulate them. Players accomplish this by replaying a memory and modifying details to change the target's recollection of the outcome. Another key mechanic of gameplay is stealing memories from specific targets and using points called Remembranes to replay the memory in real-time: this is often needed to proceed through the game or avoid hazards otherwise hidden from the player. When the player is low on health, the screen will glitch until a sufficient amount of health is regained.
In terms of combat, the game will allow players to create and customize their own move combos in the Combo Lab, which uses four families of fighting moves called Pressens that players can reorganize by creating chains, earned through gaining PMP (Procedural Mastering Power), with a limit of four combos being active at any one time. The four Pressen families are "Regen" (healing), "Power" (damage), "Chain" (duplication and doubling of previous moves) and "Cooldown" (regeneration of S-Pressen energy). Moris has said that there are 50,000 possible Pressen combinations. The special moves, S-Pressens, are made available to the player through the course of the game: the moves enabling them to do things like stun groups of enemies, move at high speed and land more hits, or turn hostile robots into allies which then self-destruct.
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