Tales of Legendia, is a role-playing game that was developed and published by Namco for the PlayStation 2 video game console. It was released in Japan on August 25, 2005 and in the United States on February 7, 2006. Tales of Legendia's characteristic genre name is RPG Where Bonds Spin Legends. It is the seventh mothership title in the Tales series. The game takes place on a ship that looks like an island.
Tales of Legendia features the Linear Motion Battle System (LMBS) that has been present in some form throughout the Tales series. The system is essentially a real-time battle skin to a fighting game where each character and his opponent fights on a 2D line. The player controls one character, while the others are controlled by the game's artificial intelligence. The Tales series is also famous for its "Manual" combat mode which allows the player full control over his character's basic movements such as running, jumping, and special attacks, instead of default semi-automatic control.
Tales of Legendia focuses on Senel Coolidge, a young expert of eres. He is first found drifting in the ocean on a small boat with his younger sister Shirley. As food runs out and their strength deteriorates, an island suddenly bursts through the mist and approaches the boat with astonishing speed, engulfing it in waves. When Senel and Shirley awake on the shore, they realize that the island they are on is actually an enormous ship called the Legacy.
Tales of Legendia is unique among Japanese RPGs in that the game actually consists of two quests. The first quest is the typical "save the world" quest found in most games of the genre. After the first quest is completed, credits roll and a song plays, usually signaling the end of the game. However, a second quest begins afterwards. This part consists of "character quests", designed with the purpose of exploring the problems and pasts of all the characters. There is also a secondary storyline tying all the different character quests together.
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