Silent Hill is a survival horror video game for the PlayStation and the first installment in the Silent Hill series. Published by Konami and developed by Team Silent, a Konami Computer Entertainment Tokyo group, the game was released in North America in January 1999, and in Japan and Europe later that year. Silent Hill uses a third-person perspective, with real-time 3D environments. To mitigate limitations of the hardware, developers liberally used fog and darkness to muddle the graphics. Unlike earlier survival horror games that focused on protagonists with combat training, the player character of Silent Hill is an "everyman".
Set in the eponymous fictional American town, the game follows Harry Mason as he searches for his missing daughter in three alternate dimensions. He stumbles upon the town's religious cult conducting a ritual to revive the malevolent deity it worships. Five game endings are possible, depending on actions taken by the player, including one joke ending.
Silent Hill received positive reviews from critics on its release and was commercially successful. It is considered a defining title in the survival horror genre, moving away from B movie horror elements, toward a psychological style of horror emphasizing atmosphere. Various adaptations of Silent Hill have been released, including a 2001 visual novel, the 2006 feature film Silent Hill, and a 2009 "reimagining" of the game, titled Silent Hill: Shattered Memories.
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