The gameplay is centred upon a mobage-like card battle game, with individual characters represented by various cards with different attributes. Each of the characters are moe anthropomorphisms of World War II naval warships which are depicted as cute girls, known as "Fleet girls". These personified warships are based on real-life vessels which are explained in detail within the game; the physical characteristics, appearances and personalities of each of the girls correlate in some way to the real-life vessel (for example, ships with a larger displacement tonnage are often depicted with larger breasts, with the notable exception of a few aircraft carriers). The player takes on the role of an admiral and organises their fleets in battle in order to win. Combat is largely automated, and manual actions by the player include micromanagement such as building and repairing. The player can organise up to four different fleets.
The player progresses through the game by advancing through maps, gaining experience points through grinding, obtaining new fleet girls whilst repairing and resupplying existing ones, and fulfilling quests to obtain resources. New equipment can be crafted, allowing the fleet girls to equip different armaments depending on the situation. Acquisition of new kanmusu by the player can occur via drops on map or via crafting, and is heavily RNG-based; randomization is also a key component of the battle mechanism, map progression and equipment development. Construction, resupply and repair of ships is reliant upon four types of resources, namely fuel, ammunition, steel and bauxite; these supplies will gradually increase automatically as time passes. Players can choose to engage in expeditions, sorties and quests to further increase their supplies as well.
Ships can be customized through the addition of various equipment within their empty slots, which add attribute bonuses and even provide special effects in some cases; such equipment include naval guns, anti-aircraft guns, torpedoes, torpedo bombers, dive bombers, fighter aircraft, seaplanes, recon planes, radars, steam turbines, special artillery shells, depth charges, sonars, drum canisters, searchlights and anti-torpedo bulges. The effectiveness of ships in combat depend on its attribute parameters, namely hitpoints, armour, evasion, aircraft capacity, speed, attack range, firepower, torpedo, anti-air, anti-submarine, line-of-sight, and luck.
Kanmusu are capable of becoming stronger as they gain experience and level up after battles, and can also be remodeled into more advanced models once they reach a certain level. Unwanted kanmusu can also be "fed" to other kanmusu through a process known as "modernization", which grants attribute bonuses to one ship in exchange for losing another. Ships can become fatigued once it accumulates after sorties; fatigued ships have decreased attributes, whilst sparkling ships have increased attributes. Fatigue can be alleviated by allowing ships some time to rest, or by recovering the fleet's morale using Japanese food supply ship Mamiya. As ships become damaged, their icons begin to blow off smoke and their clothing become visually torn and battered; in the event when a ship's durability drops down to zero, it is considered sunk, and the player will lose the fleet girl. Players cannot resurrect fleet girls that have been lost unless they are in possession of an emergency repair item, and are only able to re-train ships that have been lost from scratch.
Whilst the game is free-to-play, special premium bonuses can be obtained through prepaid game money and credit card micropayments, such as repair dock expansions, home shipyard furniture tokens, ship possession limit increases and special consumable items. Although each ship in the game has an experience level cap of Lv.99, the player is able to obtain the "marriage papers and ring" item with a monetary purchase priced at 700 yen or via a one-time special quest, which allows the player to "marry" the girl, thereby breaking the original level cap and allowing a new maximum of Lv.150, in addition to other perks such as stat boosts and decreased operating costs; this process can be repeated as many times as the player wishes, and there is no limit to the number of girls that can be "married".
Players can choose to battle against the fleets of other real-life players on the same game server via the exercise maneuvers menu. Players are also able to compete with each other's scores via in-game ranking boards, with periodical prizes for top ranking players. There are 18 servers that can be played on, each named after a World War II-era Japanese naval base. The game is currently intended to be played by a Japanese domestic audience only, with the interface exclusively in the Japanese language. As of present, the game cannot be played outside of Japan without the use of a VPN. From August 2013 onwards, new player registrations are only available via periodic lottery, due to the servers being overloaded by large numbers of new registrants.
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- Kadokawa Games
- Card & Board
- JP Release Date
- April 23, 2013
- MVGL User Score
- 7.4 by 37 User(s)
- MVGL Difficulty Rating
- Hard by 6 User(s)
- Hiroshi Usami, Michio Okamiya, Lugia Ichino with Akadama
- Official Website
- Added by
- 57 User(s)