Animal Crossing on Nintendo Gamecube

Animal Crossing is a social simulation video game developed and published by Nintendo, in which the player lives in a village inhabited by anthropomorphic animals, carrying out various activities. The game is notable for its open-ended gameplay and extensive use of the game systems' internal clock and calendar to simulate real passage of time.

In all Animal Crossing games, the player assumes the role of a child, who moves into a rural village populated with anthropomorphic animals and lives there indefinitely. Gameplay is open-ended: players have no defined objectives, but are instead encouraged to spend their time in the village performing any number of activities, which include collecting items, planting plants or other items, and socializing with the village's residents. All Animal Crossing games are played in real time, utilizing the system's internal clock and calendar. Thus, passage of time in the game world reflects that in reality, as well as the current season and time of day. Some in-game events, such as holidays or the growth of a tree, occur at certain times or require some duration of time to have passed.


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Game Information

Platform
Nintendo Gamecube
Developer(s)
Nintendo EAD
Publisher(s)
Nintendo
Genre(s)
Simulation
NA Release Date
April 14, 2001
MVGL User Score
8.0 by 363 User(s)
MVGL Difficulty Rating
Easy by 9 User(s)
Added by
507 User(s)

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