Written by HyperDebtRay on October 05, 2017 @ 4:09 am
Deus Ex: Mankind Divided is the highly anticipated (at the time) sequel to the acclaimed Deus Ex: Human Revolution. The game chronologically takes place 2 years after the Panchea incident occured and Jensen was fished out of the sea to recover from his ordeals.
- Jensen back in action, with a level up in shinyness and badassery
Detroit vs Prague
Without spoiling too much, the flow of the game is very similar to the previous game Human Revolution where you are placed in a "hub" city and are flown out to story line missions. The difference this time is that the Hub town is Prague, Czech Republic. Here you can expect all the side missions to be found here, and believe me this place is huge, about 3 times larger than Detroit with convenient subway travel around several corners of the city. The only gripe I have about this new city is that it is hard to find NPC merchants to sell my items to either from just wandering the city and taking a look at the map doesn't help very much. The only guys I know I can sell to are Tars and Mikael and they both require me to walk all the way back to my apartment complex or to the hotel 33.
- City is massive with lots of things to do (side quests), hard to find specific locations, map not too useful
Ahhhh yes the most controversial "feature" of the game... microtransactions. Judging from my first playthrough of the game I was able to get all the credits and praxis kits I needed to finish the game confortably without killing anyone. Anybody who is competent with the game will not need these microtransactions because the game gives you enough opportunities to earn your praxis through the exp system. Additionally a playthough will not require you to unlock all your augmentations at once. Which makes this whole microtransaction feature questionable as:
1) Under normal circumstances, gamers will not require spending money for praxis/credits
2) The prices for these items are pricey
3) Theoretically aimed at casual gamers who want to Pay2Win
4) Square Enix trying to milk money from consumers who already spent $60+ on the base game
5) Putting microtransactions into a single player game is puzzling
- Microtransactions are questionable, not worth the money, you get everything you need within the game.
The performance is adequate, my average fps falls between 80-110 fps and have not had many problems with the game.
My Setup: https://myvideogamelist.com/blogentry/HyperDebtRay/1537
In Game Settings Part 1: https://imgur.com/oM2Awws.png
In Game Settings Part 2: https://imgur.com/mMPKcMO.png
During normal gameplay I have encountered 2-3 glitches and 1 crash during the apex center. These are rare and cannot be reproduced consistently.
- Performance is normal, set your settings accordingly with your hardware and you won't have any problems
For those who have already played Deus Ex: Human Revolution, you should be quite familiar and at home with the gameplay system in this game. Almost every mechanic from the previous game has made its way into this game and have been enhanced and upgraded.
- Cover system is enhanced, allowing you to move/vault to other areas of cover
- Hacking has somewhat changed, hacking is harder due to the fact that the system detects you more often.
- Inclusion of additional hacking software such as DataScan, Stealth, Stop Worm etc.
- New mechanic of dismantling weapons to crafting parts
- Crafting mechanic that allows you to use "Crafting Parts" to upgrade weapons and create specialized ammo
- New experimental augmentations like nanoblade projectile, tesla, peps and titan armor
In terms of general gameplay, there is something for everyone here. Each mission presents you with freedom of choice in how you want to formulate your strategy regarding your playstyle. Want to go in guns blazing with titan armor active? Do you prefer lethal stealth and pin bodies to the walls with nanoblades? Do you want to go full non-lethal melee? Do you prefer to just be invisible and bypass all the enemies? You can do all these things as long as your willing to be creative in your assessment of mission possibilities.
- A highly upgraded and polished gameplay system with countless playstyle possibilities
Story is the weakest part of the game, the whole story between ARC, TF29, Picus, Juggernaught and others can be confusing and disjointed at times. You only get hints at what actually happened to Jensen after the Panchea incident but they never really blow you away with a truth bomb. Not to mention that the game just ends abruptly with no extra story information once you take out the last boss. It feels like they did this so they can segue into another installment of Deus Ex.
- Story is OK, a bit short and sometimes lacks continuity
Sound is great, voice acting is done quite well, sound effects are just what you expect from the sound of gunfire to the mechanical high tech vibrations from augmentations. Though most of the time I just hear police harassing me because I'm augmented :(
- Audio is great, police are jerks
For what its worth, this game does not deserve all the hate that people give it. I understand that the microtransaction is highly questionable and suspicious and was probably put in at the last second to milk out additional profits but this is something that can be ignored entirely as being stupid and optional to the game experience. Overall the gameplay is actually really fun and the different ways to approach a mission is one of the things that the Deus Ex franchise does best.
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- Eidos Montreal
- Square Enix
- Action, First Person Shooter
- NA Release Date
- February 23, 2016
- JP Release Date
- February 23, 2016
- EUR Release Date
- February 23, 2016
- AUS Release Date
- February 23, 2016
- MVGL User Score
- Michael McCann
- Official Website