Written by Disigma on February 27, 2015 @ 8:17 am
For me there are three ingredients to making a great game: Big swords, big boss battles and big pirates. Rogue Galaxy manages to bring these three and more together in a most spectacular example of one of mankind's greatest achievements in interactive entertainment.
This game has the best of both worlds. The real time combat, fast paced mechanics and sheer depth of the weapon, leveling and creation system combine what we love from both the western and Japanese RPG genre. With collectables and mini-games Rogue Galaxy has enough for the player to spend hundreds of hours in front of the screen.
The story begins rather standardly but takes a turn for the better once all members of the party are assembled. As it deals with the backgrounds of multiple characters there is a broad level of relatability although a few of the characters can tend to work on the nerves. In its entirety the game presents one hell of an adventure.
Visually the game displays the best of what the PS2 has to offer. With its cell-shaded style the in-game graphics are pleasing to the eye and don't affect playability. A few of the major cut-scenes are done in a more advanced style - still cell-shaded - and are absolutely breathtaking.
The music was pleasurable to listen to, giving a number of tracks for different locations so that we don't get tired of hearing the same thing. A down side was perhaps the automated commentary which would get on the nerves of the people around me when I played. It did not bother me as I played to the point of doing something about it, but lets face it; I am more than a little biased.
Rogue Galaxy is a rip-roaring experience which I urge people of all shapes and colours to give a go as it is a fond experience that I treasure and will remember always.
Story Rating: 8
Graphics & Visuals Rating: 9
Sound Rating: 8
Overall Rating: 10
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