Written by MrPapillon on July 31, 2019 @ 4:06 pm
++ Levels and landscapes are beautiful, charming
+ Original, charming and themed music
+ Boss challenges
+ Post-game difficulty
+/- Flowers and red coins collected only once
- Almost a downgrade of Woolly World
-- Tedious hunt for souvenirs/hide-and-seek
Yoshi's Crafted World follows the dynamics of previous Yoshi's games ; it focuses on a particular theme (here arts & crafts) and has a childish ambience. The player is tasked to traverse levels while collecting, as usual, red pieces, flowers and hearts.
Small addition ; now Yoshi is tasked by NPCs to search for specific objects, "souvenirs" in the landscape of the levels he already visited.
First, Good-Feel, the studio behind Crafted World, Woolly World and Kirby's Epic Yarn, delivers as usual a very charming and beautiful game ; the play discovers world, forests, caves, oceans and even space, all crafted upon small daily life objects. It's beautiful to the eyes, tingles the player's inner creativity, and all of this in a very specific childish ambience ; red buckets for crabs, paper plates for fishes and pine cone for owls. Whose heart didn't melt when watching Yoshi patiently waiting his cardboard bus ? Another special mention for the level "Be afraid of the dark", which gives massive chills on the spine in contrast of that whole bag of cuteness that is Crafted World.
Musics are also very charming and original ; they follow directly the arts & crafts theme of the game by using sounds and instruments that relate to it. Small impact-less negative reception of mine ; they went too far with the music played while buying costumes, it's not even kids playing anymore, just plain chaos.
The game difficulty is as usual for a Yoshi game; quite simple. You explore every nook and cranny of the level and voila, no questions asked. However, the challenges added to boss' fights as well post-game content brings a pike of difficulty which is very much appreciated ; it asks us to think a bit more and try diverse solutions.
Every last Yoshi games have sadly the same flaw ; repetition. The level is traversed once, and then a second time to collect every red pieces and flowers, and then even more times if a particular object evades us. However, this time, Crafted World brings a real "save" mechanism with red pieces and flowers ; if you are missing only one red piece in your last level run, you just have to find it and nothing else, instead of once again collecting the 19 others while searching for the last one, as it was done in previous games.
Small neutral point on costumes ; they are useful (protect the player against damage a certain number of time), but there are way too many of them and not necessarily all interesting visually and practically. Indeed, a small "green box" costume which only protects you 2 times will never be chosen against a more intricately beautiful boss costume which protects you 4 times. Most of the costumes are destined to be forgotten and never used. The different Yarn Yoshis from Woolly World were better on this point and more satisfying.
Indeed, even if the comparison may be a bit unfair, it is true that on major aspects of the game (environment, costumes, musics), Crafted World is slightly less charming than Woolly World. Moreover, the theme doesn't go too far apart ; arts & crafts are very close to Woolly World yarn theme. There is even a whole level in Crafted World that pay homage to Woolly World by using a lot of yarn assets and sounds and instruments for the music that are close to what was used for Woolly World.
This "downgrading" relation between the two games is even more apparent when we consider the biggest negative point of Crafted World ; souvenirs hunts.
After having finished all levels of a "world", Yoshi is tasked to search for specific objects inside the landscape of the levels he already traversed. And it is a task-by-task procedure; you can't take that all at the same time. There is levels where there is two types of souvenirs, but the game forces you to visit the level two times in this case. If you count the "reverse side" poochies hunt of each level (where Yoshi need to find the three kids of Poochy on a timer for each level), you need to visit at least 4 times each level, a bit less if you have correctly optimised your comings and goings, and if you have found directly what you search for (pretty rare). There is even a new visit of each level Yoshi is tasked to do post-game in order to find a hide-and-seek playing NPC. All in all, a very tedious negative point that adds to the Yoshi games repetition problems even more.
Nevertheless, Crafted World is still a very good and charming Yoshi game, better enjoyed by parts and a good relaxation pill when you are feeling down. Don't play the game in one block otherwise the repetition will get to you.
Story Rating: 6
Graphics & Visuals Rating: 9
Sound Rating: 9
Overall Rating: 8
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- Alternative Titles
- Nintendo Switch
- NA Release Date
- March 29, 2019
- JP Release Date
- March 29, 2019
- EUR Release Date
- March 29, 2019
- AUS Release Date
- March 29, 2019
- ESRB Rating
- PEGI Rating
- CERO Rating
- ACB Rating
- MVGL User Score