Game Review - Xenoblade Chronicles: Definitive Edition on Nintendo Switch

Written by Luigi_chief on June 09, 2020 @ 6:57 pm

This story is very well written and well thought out, the only defect is that the characters have little development in it, leaving everything almost everything to heart to heart, but most are not very good. The lore of this world is very interesting. The beginning of the story is very good, but it could be a little slower. The fuse that makes Shulk start his adventure was really cool and well thought out, even generating a good plotwist later, but he "arrived" very quickly. The story was very loud until 15hrs (opinion). I thought that Shulk's visions spoil the story's unpredictability in some points (even if not entirely), that vision of the black tower I deliver 70% of what would happen at the end of the arc for the next 6 hours. There are some very unpredictable events.

I was afraid of the graphics and the low resolution of this game (I am boring with resolution), but it impressed me a lot, it was the most beautiful game of Switch I played (even more than Zelda). The scenarios, ahhhhhhhh the scenarios, I had never enjoyed scenery so much in any game as this one, they are very well made, beautiful and differentiated. There are some average scenarios and one or the other bad but in general it is another level.

The combat in this game is unique, but just because something is unique does not mean it is good. I liked this style of combat, as I am a huge fan of Hack & Slash (which is just to beat the fight) at first I was very surprised (because you don't beat), but I got used to it faster than I thought I would. It is definitely not my favorite style but I liked it. If it was an action rpg I would like it more, but at the same time I can't see this game as being a turn-based game. The characters are very varied and the game encourages you to keep changing characters in your party, many JRPGs fail to do that.

The soundtrack is quite mediocre. He had 2 OSTs above average and a good one. I think they put a lot of hype in me in the reviews, because you don't really buy trails, persona, nier or final fantasy.

I found the cutscenes of the story broken. Even so, they are very well done. The animations of the characters outside the cutscenes are pretty bad.

This game has a very interesting mechanic that I had never seen called Story Memo, which summarizes the part of the story you're in and tells you where you have to go and why, I thought it was awesome.

The characters. They are the second thing that draws the most attention in the game, the first is the story, but in the end the two complement each other. They are very good and give a charm to the game but as I said the characters do not have much development and interaction between them during the campaign, what good is having good characters if we don?t see them interacting. There are a few moments when this happens but most of the time it is with something more tragic, a drama or tension that is going on.

The Shulk is a great protagonist, he appears to be a stereotype but takes some unexpected paths, makes mistakes (which generate consequences), knows when to act, is op (but not at an absurd level, in addition to having people more op than him ) and is charismatic. It has a decent development for a protagonist in such a great story.

This paragraph has SPOILER:
Fiora is a character of immense importance in history for several reasons. She was the reason Shulk and Reyn started their journey, she is Dunban's sister, her death made Shulk grow, she ended up going to the bad side but came back, she is Shulk's romantic interest and she does several feats advancing the story . But I think that she went to the bad side so early and came back so late hurt her character a lot. Her relationship with Shulk is a very nice part of the story, even though it only more late game. Her heart to heart with Shulk involves the story and develops both.

From here onwards NO MORE SPOILERS:
Melia was an interesting character, it took too long to be introduced (opinion) but when it was there was a very big arc, including character development and a slight relationship between her and the party, but then she was practically forgotten by the script in many scenes she ends up having no speech or participation in anything (about 5 chapters if I'm not mistaken). Her arc is interesting, she is a very cool character, her gameplay is good but after her arc was over her participation went from 80 to 8. Without wanting to give spoilers, I felt sorry for this character for several reasons and the main two were the novel and its ending as High Entia.

Sharla was one of my favorite characters, I found her personality and story very interesting and original. Even though I found it interesting, original and well done it doesn't mean that I liked her story, Gadolt's existence itself and having left everything open with Reyn was stepped on by Monolith Soft. But maybe that's why I got interested in the character, I can't really say.

Reyn is a clich? character, but if he is clich? it is because it works and worked very well in this game. But I wanted him to have a little more originality.

Riki was a decent character, he looked like a total stereotype but revealed that he has personality and a good heart. It was the character I least liked about the party.

The loadings are short, especially considering the size of the maps and the "power" of the console. The difficulty curve is definitely not one of the highlights of this game, if you don't like doing useless side quests, for example, you'll be stressed out. The script is incredible (along with the "exclusion" of some characters), the story is good, it has very original parts and others very clich?s, but the original and unexpected ones are overlapping. Particularly, I found that the story after the death of an important character took a somewhat exaggerated and nonsense turn. They introduced a romance and didn?t close it ... and I HATE something that ends open.

Gameplay Rating: 8
Story Rating: 10
Graphics & Visuals Rating: 9
Sound Rating: 8
Overall Rating: 9

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Game Information

Platform
Nintendo Switch
Developer(s)
Monolith Soft
Publisher(s)
Nintendo
Genre(s)
Action, RPG
NA Release Date
May 29, 2020
JP Release Date
May 29, 2020
EUR Release Date
May 29, 2020
AUS Release Date
May 29, 2020
ESRB Rating
T
PEGI Rating
12+
CERO Rating
C
ACB Rating
M
MVGL User Score
8.8
Composer
Manami Kiyota
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