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Submarine Titans

After the strike of the Clark Comet in 2047 the surface of the earth was wiped clean. Only a fortunate few tens of thousand humans survived, huddled in subterranian vaults and submerged installations. Nature had yet another series of blows to land; a twelve year winter was followed by rapid heating of the earth's oceans and the melting of polar ice. Water levels rose by more than 60 feet and survivors on land were forced back to subsistence levels. Gradually, by the new century, the two world spanning powers that had defied the Comet, and fought for world control, reestablished their power over the scattered undersea colonies. Two rival civilizations arose, the White Sharks, anxious to regain a position of world dominance and the Black Octopi, seeking balance with the earth and prepared to enforce it with all the weapons at their disposal. The sides grew even more powerful with the discovery of Corium 276, a previously unknown element that had veined the Clark Comet and was capable of powering even more powerful bases and craft. Trade began with the surface and both sides used their technological magic to begin dominating large areas of the world. As the sides grew they began to clash once more. Whilst at first conflicts were limited to battles of words the White Sharks remembered the destruction of their domination plans 60 years before. In 2105 they began building a military machine to wipe the Black Octopi off the planet and secure their position. The Black Octopi remained unaware, developing their technology and gradually expanding their industrial base. Seeking new sources of Corium in 2110 the Black Octopi discovered an abnormally high concentration in the crater left by the largest Clark fragments to strike earth. Whilst exploring the region several subs were destroyed by unknown forces and the Black Octopi quickly sent a larger taskforce to investigate. What it found was an alien race of creatures with advanced technology that aggressively attacked any units in the crater area. Upon receiving this news the Black Octopi began building their own military force to halt the spread of these aliens and protect their holdings. By 2115 the White Shark high command, unaware of the Black Octopi build-up, deemed their forces ready for war against their pre-comet enemy and launched a pre-emptive strike. Reeling from the blow, but more prepared than the White Sharks expected, the Black Octopi moved part of their force to suppress the aliens and the rest to defend their civilian bases against the massive attack. Thus, the battle for 'blue' supremacy has arisen.

Submarine TITANS is a real-time strategy game which puts players in command of one of three civilizations in conflict. Taking place underwater across a range of fully 3D landscapes, players must collect and manage their resources to build the units and structures necessary to defeat their foes. In the blue depths, you use the technology similar to StarCraft, you use tactics meaner than Red Alert ones, and you control your troops of metal. You'll battle, from with unknown gigantic multitude of squids, to other enemy submarines and underwater bases. You'll mine the metal, and other things you'll find useful for your operations and quick missions, and you have three AI difficulty settings level.

• First real-time strategy game set deep in the exotic 3-D underwater environment with 5 depths or elevations of play of the swirling depths of earth's oceans and 4 different viewpoints for accurate command and control • Three distinct playable races: 2 humanoid and 1 alien, each with its own objectives, histories, units, technologies and strategies to master • Innovative all new unit classes and structures along with the ability to hide units and building in caves, under cliffs or above opponents creates new fully realized 3D underwater universe teeming with spectacular marine life, winding mountain ranges, dimly lit caverns, cliffs and dark foreboding tunnels accessible with 3 level zoom feature that allows you to zoom into or out of the game at anytime • Fully customizable integrated AI: learn and counteracts your plays in opponent mode or can handle the more mundane tasks, allows you to concentrate on more pressing matters • Multiplayer via Internet or LAN allows up to 24 players, including 8 opponents and 8 spectators to watch part and take the battle • Massive maps give optimal strategic overview of the battlescapes • Supporting screen resolutions from 800 x 600 to 1280 x 1024 • Evolutionary dual control interface allow you to control individual units or entire groups as well as simultaneously launch attacks on the enemy and planning production • Cinematic-quality surround music follows the action

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Game Information

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Platform
PC
Developer(s)
Ellipse Studios
Publishers(s)
Strategy First
Genres(s)
Real-Time Strategy
NA Release Date
August 9, 2000
ESRB Rating
Everyone
MVGL User Score
7 by 5 user(s)
MVGL Difficulty
-
Composer(s)
Andrei Vasylenko
Added by
9 User(s)

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