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Tron 2.0

Alan Bradley has finally perfected the technology to digitize people, which allows humans to enter the internal world of a computer. His program, "Ma3a," has AI sophisticated enough to store the entire gene code of a person and the mathematical equations necessary to transfer people back and forth between the physical and digital world.

However, fCon -- Future Control Industries -- has learned of Alan's research and is moving to take over the company. When Alan disappears mysteriously, finding him is up to Jet, his son. Jet uses his father's technology to enter the computer world and, while investigating his father's disappearance, discovers a sinister plot.

Four "primitive" weapons -- disk, rod, ball, and mesh -- are encountered in the computer world, though the disk is the only weapon that can be used both offensively and defensively. Jet will also ride light-cycles, both the classic cycle from the 1982 film and a new "experimental" update from designer Syd Mead (also responsible for the original light-cycle design).

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Game Information

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Alternative Titles
TRON 2.0
Platform
PC
Developer(s)
Monolith Productions
Publishers(s)
Buena Vista Interactive
Genres(s)
Action, First Person Shooter, Shooter
NA Release Date
August 26, 2003
EU Release Date
September 19, 2003
ESRB Rating
Teen
MVGL User Score
7.3 by 3 user(s)
MVGL Difficulty
-
Composer(s)
Nathan Grigg, Guy Whitmore, Brian Pamintuan
Added by
6 User(s)

This game also exists on:
Mac Xbox

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