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Fighting Vipers

Armstone City, year unknown. The Mayor decided to hold a fighting tournament with the grand finale being held on the top of the city tower, and the Vipers, young urban warriors decide to compete, each with their own goal on mind. All eight came from several backgrounds, like the hard-rocker Raxel, the orphan with a burning desire to meet his father Bahn, former gang leader Tokyo, queen of the catwalk Grace, the giant with an unknown past Sanman, construction worker and former marine trainee Jane, fashion designer to-be Candy and skater boy Picky, plus Mahler, someone with a score to settle with the Mayor.

Game modes include Arcade, Vs, Team Battle (best of 9) and Training. Game options allow the player to tweak the difficulty setting, number of rounds before a match winner is decided, size of life bars, if there's a time limit, if the order of opponents is random or predefined and between three game modes: Original (based on the arcade version), Arrange (gameplay tweaked for the Sega Saturn) and Hyper (allows Vipers to voluntarily drop their armour, allowing to perform special attacks at lightening fast speeds), Stage selection, and to change the disposition of the control pad to better suit the players' style.

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Game Information

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Alternative Titles
ファイティングバイパーズ
Platform
PlayStation 3
Developer(s)
Sega AM2
Publishers(s)
Sega
Genres(s)
Fighting
NA Release Date
November 27, 2012
JP Release Date
November 28, 2012
EU Release Date
December 5, 2012
AUS Release Date
December 5, 2012
MVGL User Score
8 by 1 user(s)
MVGL Difficulty
-
Composer(s)
David Leytze
Added by
1 User(s)

This game also exists on:
Sega Saturn Arcade PlayStation 2 Xbox 360 Xbox One Xbox Series X/S

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