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Gothic

The player takes control of an unnamed prisoner who has just been thrown inside the mining colony. Before being sent in, the player receives a letter which he is tasked to deliver to the Fire Mages of the Old Camp. After getting the chance to talk with the magicians, the protagonist learns that Xardas, the head of the Fire Mages who is supposed to receive the letter, deserted in order to study black magic.

The main character must complete quests and slay wild animals and monsters to earn skill points, which are used to increase basic attributes, improve skills, and learn trades. They are spent by finding the appropriate teacher. Several skills have only one "level" (Sneaking, Acrobatics), while the fighting skills (one-handed weapons, two-handed weapons, bows and crossbows) have two proficiency levels. If the Hero chooses to be a Mage (or joins the Swamp Camp), he will be able to learn Circles of Magic; of which there are 6. The main attributes are increased in 1 or 5 point increments, starting at 10 and capping off at 100. The cap can be surpassed with the use of potions.

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Game Information

image
Alternative Titles
Gotika, 哥特帝国
Platform
PC
Developer(s)
Piranha Bytes
Publishers(s)
Egmont Interactive, Xicat Interactive
Genres(s)
Action, RPG
NA Release Date
November 23, 2001
JP Release Date
November 5, 2010
EU Release Date
March 28, 2002
AUS Release Date
March 28, 2002
ESRB Rating
Teen
PEGI Rating
PEGI 16
MVGL User Score
8.5 by 309 user(s)
MVGL Difficulty
2.3333
Composer(s)
Björn Pankratz, Marco Rademacher, Kai Rosenkranz, Willy Rosenkranz
Website
Official Website
Added by
437 User(s)

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