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Ghosthunter

In Ghosthunter, players control the protagonist, Lazarus Jones. When in default third-person mode, Jones has a full range of movement, but he cannot shoot. To do so, the player must enter combat mode, which places a crosshair on screen. In combat mode, Jones' lateral movement changes to strafing, and he also moves slower. Jones can also shoot whilst in first-person mode, although he is unable to move in this mode. The game features two types of ammo; normal ammo for the shotgun and pistol, and ghost energy for the other weapons. Ghost energy can be collected in the form of orbs found throughout the game and dropped by defeated enemies.

When the player encounters a ghost, they must weaken it to a point where it can be captured by hitting it with a "Capture Grenade." If the player uses the grenade before weakening the ghost sufficiently for capture, the grenade attaches itself to the enemy for a limited time, and a life meter appears. If Jones depletes the life meter whilst the grenade is still attached, the monster will be captured. The grenade can also be used to pick up ghost energy and health which the player cannot physically reach.

As well as controlling Jones, the player can also control Astral, a spirit which Jones can call in specific locations. Astral levitates rather than walks, and she has no offensive capabilities. Instead, the player has access to different "form", such as: a Revenant form which allows her to walk and interact with switches, a charming form which allows her to trick ghosts into following her, a spectral form which allows her to warp at special warp points, and a poltergeist form which allows her to throw objects and a possession form which allows her control certain ghosts.

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Game Information

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Platform
PlayStation 2
Developer(s)
SCE Cambridge Studio
Publishers(s)
Namco
Genres(s)
Action, Third Person Shooter
NA Release Date
August 17, 2004
JP Release Date
September 2, 2004
EU Release Date
December 5, 2003
ESRB Rating
Teen
PEGI Rating
PEGI 12
CERO Rating
CERO B
MVGL User Score
6.5 by 19 user(s)
MVGL Difficulty
-
Composer(s)
Martin Rex
Added by
38 User(s)

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