Loading...

Seven Kingdoms

Real-time strategy game featuring famous cultures of the past. Seven Kingdoms is a 2D strategy game designed by Trevor Chan, the author of Capitalism. Players choose to play as one of seven human civilizations, each with different stats. They command ordinary people from villages, soldiers recruited in forts, as well as ships and war machines that must be researched first. You choose from one of seven cultures; Greek, Persian, Viking, Norman, Mayan, Chinese and Japanese and compete for domination. Each culture has its own strengths and weaknesses and the gameworld is also populated by a variety of monsters. Military might is not enough to win the game. Players must plan actions a few steps ahead, trade with other races, build up industry and new villages, and establish diplomatic contacts (spies are included). Cities can be taken over peacefully, for example by making donations to residents. There are two main resources - food and gold. The player has a rate of popularity among his subjects. The game has some unplayable, non-human races - Frythans. They are stronger than men, but have fewer types of units. The lairs in which they reside can be destroyed. The game offers a high degree of customizability, you can set the difficulty and define many of its perimeters. The gameplay involves resource management, organizing and increasing the number of your followers, trade, diplomacy, espionage and combat. A tutorial is incorporated to help you get the hang of the game. The graphics and interface/control system are effective.

Source.

Comments

Coming soon...

Game Information

image
Platform
PC
Developer(s)
Enlight Software
Publishers(s)
Interactive Magic
Genres(s)
Real-Time Strategy
NA Release Date
November 30, 1997
EU Release Date
November 30, 1997
MVGL User Score
6.3 by 3 user(s)
MVGL Difficulty
-
Composer(s)
Bj?rn A. Lynne
Added by
4 User(s)

Recently Completed By

Coming soon...

Recently Favorited By

Coming soon...