Widely known in small circles as AntiSquad, they are a military tactical response unit. These hardened military professionals, tired of bureaucracy, politics and serving the armed forces, have established a private paramilitary formation located in south United States. Being true military professionals, they periodically execute contracts for jobs that may not be considered “clean”. The Team consists of many complex individuals with their own back story, but they do not shun mercenary applicants. Members of the team are idealists; they dwell on moral issues, as well as question blind nationalism, etc. AntiSquad strongly differs from military units. They truly are a bunch of contradictions put together - heartfelt cynics, gregarious egoists, aggressive pacifists, and phlegmatic rebels all under one banner. And then another contract starts out rather unusually… One of the team members, Cactus, who was technically “fired”, decides to go south to visit his native country, Mexico. The only reason for him to go back there is to get information about a new drug that hit the black market. This new synthetic drug, pushed by drug dealers, has already claimed many lives, some of which were close to Cactus. Having battled three addictions in the past, Cactus decides to get to the bottom of the investigation as a personal vendetta, without the help of his teammates. To do this, Cactus pulls strings with some people at the DEA (Drug Enforcement Agency). On one hand, they helped him get into Mexico incognito, on the other – he agreed to a very risky mission, he and some agents were to meet with an informant at an agreed place. But something went wrong and all communication was lost... When Teddy, an old and good friend of Cactus, learns about what happened, he becomes worried and gets all of the AntiSquad involved. Motivated to help out, even without a possible reward, the team springs into action. Checking with their connections at the national security services, the team learns that Cactus is alive but captive to a local drug cartel EL Rombo, the worst gang in Mexico. The Team immediately goes to the Mexican town in order to rescue Cactus. There they find him in the middle of all the gunfights and shooting sprees. The place that truly embodies the saying “shoot first, ask questions later”. A place where nobody asks them nicely to put down their weapons. After several skirmishes with local criminals, Teddy manages to free Cactus. Coming to his sense after being tortured, Cactus tells the team that he and a couple of DEA agents were surrounded and captured while waiting for the informant, who did not even show up. Cactus apologizes for his inconsideration that seems to get him into trouble, but he is sick of all the drug cartels and their dirty tricks. He also has a personal score to settle with the local kingpin Desperado, who personally tortured him with a special serum.
Months later the story continues...
• Turn-based tactics... The game is yours to command • Stunning visuals... It pleases the eyes • Fascinating story... To tell before bedtime • Memorable characters... It's hard to pass by without noticing them • Character specialization... Choose your path • A wide variety of gears and weapons... For each taste and color • Challenges and Achievements... Making it hard for you • Atmospheric soundtrack... Hear the sound of awesomeness?
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This game also exists on:
Mac
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