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Arthur and the Invisibles

Arthur and the Invisibles: The Game is an action-adventure based on the mostly animated film from director Luc Besson who also wrote the children's books it originated from. It follows the film's storyline after the live-action part where a boy must save his grandmother's house from a greedy developer by finding a treasure that his grandfather went missing in searching for it in the magical land of the tiny Minimoy. When the boy Arthur enters a portal to their land, he shrinks in size and changes his appearance so he becomes like a Minimoy also. Arthur and his two friends, princess Selenia and her brother Bétamèche, try to save the Minimoys from certain destruction.

The Minimoy world consists of the house and its garden, but in an up-scaled size, since the characters are very small. Unlike the PC and console version, which is in 3D, the Game Boy Advance version uses a sidescrolling perspective.

● Gameplay is based on the concept of the "trio" - each phase of a puzzle or combat requires utilizing the skills of all three characters (Arthur, Selenia and Bétamèche) ● Each character has unique but complimentary powers which players must use to their advantage. The three heroes have their own particular objectives, but they must also aid one other

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Game Information

image
Platform
Nintendo Gameboy Advance
Developer(s)
?tranges Libellules, Mistic Software
Publishers(s)
Atari
Genres(s)
Adventure, Platformer
NA Release Date
January 9, 2007
EU Release Date
February 2, 2007
AUS Release Date
February 2, 2007
ESRB Rating
Everyone
ACB Rating
PG
MVGL User Score
5.5 by 2 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
2 User(s)

This game also exists on:
Sony PSP PlayStation 2 PC Nintendo DS

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