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Flashback: The Quest for Identity

2142 AD and special agent Conrad Hart is in trouble. Having discovered Warth is being invaded by aliens, he is captured and his memory erased. Left for dead on a distant planet, as Conrad you must survive and make it back to Earth to stop the invading forces.

Flashback: The Quest for Identity incorporates elements of platforming, shooting, and problem-solving. The game can be described as a "cinematic platformer". To defend himself, Conrad can shoot enemies with his gun and also use various objects to harm or distract them. Crouching and rolling are possible moves that can be executed during combat. The gun has unlimited ammunition. Though most environments in the game are hostile, there are a few locations that are devoid of enemies. The player is usually required to talk to characters, gather information and compete tasks in an adventure-like fashion in these areas.

Most of the versions utilize cutscenes with polygonal vector graphics. The CD versions replace those with pre-rendered 3D animations.

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Game Information

image
Platform
Philips CD-i
Developer(s)
Delphine Software International
Publishers(s)
Philips Interactive Media, U.S. Gold
Genres(s)
Action, Adventure, Platformer
NA Release Date
January 1, 1995
EU Release Date
January 1, 1995
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
Jean Baudlot
Added by
1 User(s)

This game also exists on:
3DO Interactive Multiplayer Amiga Atari Jaguar Mac Mobile Nintendo Super NES PC Sega CD Sega Genesis/MegaDrive Sega Dreamcast

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