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Pool of Radiance: Ruins of Myth Drannor

Ruins of Myth Drannor takes place from an isometric third-person perspective, similar to the Baldur's Gate series. Unlike Baldur's Gate and other Infinity Engine games, Ruins of Myth Drannor features turn-based combat rather than real-time combat. The game uses three-dimensional characters over pre-rendered two-dimensional backgrounds.

The game is a dungeon crawl, with a focus on hack and slash combat and the exploration of large dungeons. Story progression and interaction with other characters is a minimal part of the game, although there is some interaction with non-player characters (NPCs) and other in-game characters.

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Game Information

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Platform
PC
Developer(s)
Stormfront Studios
Publishers(s)
Ubisoft
Genres(s)
RPG
NA Release Date
September 24, 2001
ESRB Rating
Mature 17+
MVGL User Score
4.8 by 5 user(s)
MVGL Difficulty
-
Composer(s)
David Beaupre
Added by
7 User(s)

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