System Shock 2 is a 1999 first-person action role-playing video game for Microsoft Windows. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock; the alterations were made when Electronic Arts—who owned the Shock franchise rights—signed on as publisher. System Shock 2 was released on August 11, 1999, in North America.
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.
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This game also exists on:
PC
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