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We Love Katamari

The King of All Cosmos grew to stardom after replacing the stars with the Prince's katamaris. In response to this new found fame, the King is out to appease his fans with the help of the Prince and his cousins. Now they are tasted with rolling up even more clumps, each larger and more different than the one before.

The gameplay follows the same core mechanic: To gather material, the Prince pushes around his katamari, a magical, highly adhesive ball capable of grabbing anything smaller than itself. Initially, the katamari can only pick up smaller items like loose change and discarded pencils. As more items accumulate, the katamari’s power grows, allowing it to pick up “vaulting boxes, pencils, erasers, postcards, ramen, robots, cows, sheep, this girl, that boy, moms and dads, bicycles, motorbikes, homes, buildings, rainbows, clouds, islands, hopes and dreams”. Once the level is successfully completed, the katamari is launched into space and becomes a planet, satellite, or other celestial object. If the planet has already been created, the katamari can replace it or be shattered into “stardust”.

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Game Information

image
Platform
PlayStation 2
Developer(s)
Namco, NOW Production
Publishers(s)
Namco, Electronic Arts
Genres(s)
NA Release Date
September 20, 2005
MVGL User Score
8.6 by 135 user(s)
MVGL Difficulty
1.5000
Composer(s)
-
Added by
202 User(s)

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