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Neon Genesis Evangelion: Ikari Shinji Ikusei Keikaku

Neon Genesis Evangelion: Shinji Ikari Raising Project is based on the anime series Neon Genesis Evangelion. The player assumes control of Shinji Ikari, the protagonist and main character of the normal Neon Genesis Evangelion series, in the expanded alternate universe that was glimpsed upon for a few moments in the TV episode 26. Basically, the player decides Shinji's fate in how he lives his life. The story begins with the attack of the 3rd Angel, much like the anime. Different decisions and actions lead to various outcomes etc. Play proceeds in three major ways: The weekly schedule, battle, and dialogue choices. The player chooses Shinji's schedule for each week (each day having two event slots); what Shinji does influences his statistics (for example, taking synch tests improves his ability in an Eva). On Sundays, Shinji can take part in extra activities such as shopping for items which have various effects or NERV work which unlocks new Eva equipment. Battle controls are menu-driven and the outcome is determined partly by statistics and partly by luck. At various points Shinji will be asked to make choices during dialogue which can have far-reaching influence on the story.

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Game Information

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Alternative Titles
Neon Genesis Evangelion: Shinji Ikari Raising Project, Shin Seiki Evangerion: Ikari Shinji Ikusei Keikaku
Platform
PC
Developer(s)
Gainax
Publishers(s)
Gainax
Genres(s)
Simulation, Visual Novel
JP Release Date
September 24, 2004
MVGL User Score
5 by 1 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
5 User(s)

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