Unlike its predecessors, Quake III Arena does not have a plot-based single-player campaign. Instead, it simulates the multiplayer experience with computer-controlled players known as bots. The game's story is brief - 'the greatest warriors of all time fight for the amusement of a race called the Vadrigar in the Arena Eternal.' The introduction video shows the abduction of such a warrior, Sarge, while making a last stand. Continuity with prior games in the Quake series and even Doom is maintained by the inclusion of player models and biographical information. A familiar mixture of gothic and technological map architecture as well as specific equipment is included, such as the Quad Damage power-up, the infamous rocket launcher, and the BFG super-weapon.
Quake III: Gold was later released on September 26, 2001 in North America, March 29, 2002 in Japan and August 9, 2002 in Europe, including the original Quake III Arena and the Quake III: Team Arena expansion pack bundled together.
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This game also exists on:
Mac
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