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Saturn Bomberman

Saturn Bomberman is an action video game by Hudson Soft for the Sega Saturn. The twelfth installment in the Bomberman series, it was first released in Japan on 19 July 1996, in North America on 22 August 1997 and in Europe in 1997. It is best known for its multiplayer functionality for up to ten players. The game received positive reviews upon release.

Like most Bomberman games, Saturn Bomberman features a battle mode as well as a story mode. Along with them is a master mode in which the player races to finish a series of levels after which the player is given a rank based on time taken. This time is then saved to memory and kept on a scoreboard for future reference. The game also features several new powerups. Saturn Bomberman utilizes Dinosaur helpers, which are initially found as eggs released upon the destruction of a soft block. Dinosaurs come in three levels: babies (the weakest), adolescents, and adults (the strongest). Dinosaurs can only take one hit no matter how large they are. If a player is riding a dinosaur when this happens, the dinosaur takes the hit instead of the player. As powerups are collected, a special meter at the top of the screen slowly builds up. Once this meter is full, the dinosaur will grow one level, from baby to adolescent or adolescent to adult. However, in battle mode this system works differently. Whenever a player collects an egg while riding on a dinosaur, the dinosaur will grow. The player can jump off of the dinosaur at any time.

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Game Information

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Platform
Sega Saturn
Developer(s)
Eleven, ADS
Publishers(s)
Hudson Soft, Sega
Genres(s)
Action, Puzzle
NA Release Date
August 22, 1997
JP Release Date
July 19, 1996
EU Release Date
May 1, 1997
MVGL User Score
8 by 8 user(s)
MVGL Difficulty
1.0000
Composer(s)
Jun Chikuma
Added by
14 User(s)

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