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DoDonPachi Dai-Ou-Jou

DoDonPachi DaiOuJou is the fourth arcade game in Cave's DonPachi series.

The controls in DaiOuJou are identical to the previous games in the series. The joystick (or controller on the PS2 version) moves the ship. Tapping button 1 fires standard shots, and holding button 1 fires the laser weapon. Pressing button 2 activates a hyper if one is available, or uses a bomb if no hypers are in stock. If the laser is active the bomb is an amplification of the laser weapon; otherwise it is an explosion that covers the screen. In all cases the player becomes invincible for a short period. There is also an option to enable button 3, which automatically fires only the standard shots, otherwise known as "auto(matic) fire". DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages.

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Game Information

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Platform
PlayStation 2
Developer(s)
Cave
Publishers(s)
Arika
Genres(s)
Action, Shooter
JP Release Date
April 10, 2003
CERO Rating
CERO B
MVGL User Score
9.3 by 4 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
7 User(s)

This game also exists on:
Arcade

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