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Morphblade

In Morphblade you move around a grid slicing, smashing and bursting waves of nasty red bugs. Each tile you move to transforms you into a different weapon: on a Blades hex you can slice enemies on either side of you, on an Arrow you can launch yourself through two enemies in a row. Between waves, you choose how to build out the grid, and upgrade your most used hexes with new abilities.

Killing bugs earns you upgrades for your hexes, and each hex type can be cross-bred with every other type to take on some of its properties. Upgrade an Arrow with Acid and it can kill armoured enemies. Upgrade a Hammer with Blades and you can kill three enemies at once without moving. Upgrade a Teleporter with a Repair and you'll be healed each time you teleport.

Upgrades can even be stacked, so you can end up with an Arrow that propels you with infinite range, kills everything in your path, penetrates armour, knocks back everyone near your destination, heals you, and doubles as a teleporter.

The idea for tiles determining your weapon came from the iOS game Imbroglio by Michael Brough, which is great, and Morphblade is developed and released with his permission.

Source.

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Game Information

image
Platform
PC
Developer(s)
Suspicious Developments
Publishers(s)
Suspicious Developments
Genres(s)
Strategy
NA Release Date
March 3, 2017
JP Release Date
March 3, 2017
EU Release Date
March 3, 2017
AUS Release Date
March 3, 2017
MVGL User Score
4.5 by 2 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
3 User(s)

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