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F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin is the sequel to F.E.A.R.: First Encounter Assault Recon and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.

Point-Man, the protagonist of the first F.E.A.R. has been replaced by a new playable character, Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. Alma, the strange little girl returns to give you scares and also assist you at some points.

The game only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.

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Game Information

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Alternative Titles
FEAR. 2: Project Origin
Platform
PC
Developer(s)
Monolith Productions
Publishers(s)
Warner Brothers Interactive Entertainment
Genres(s)
Action, First Person Shooter, Horror
NA Release Date
February 10, 2009
EU Release Date
February 13, 2009
AUS Release Date
February 13, 2009
ESRB Rating
Mature 17+
PEGI Rating
PEGI 18
ACB Rating
MA 15+
MVGL User Score
7.1 by 278 user(s)
MVGL Difficulty
1.7778
Composer(s)
-
Added by
445 User(s)

This game also exists on:
Xbox 360 Xbox One Xbox Series X/S

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