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Omikron: The Nomad Soul

The futuristic city of Omikron on the planet Phaenon is sprawling beneath a huge crystal dome. It was erected to protect the city against the ice age which descended upon the planet after its sun ceased to exist. In the beginning of the game the player is contacted by an Omikronian police officer named Kay'l 669, who begs him to leave his dimension, possess Kay'l's body, and enter Omikron to investigate a series of strange murders. The player then takes the role of Kay'l, but his investigation is foiled by a sinister force that the police is unable - and perhaps unwilling - to stop. As the plot unfolds, the player realizes that in order to solve the mystery his soul must establish contact with many inhabitants of Omikron, and ultimately save it from extinction.

Omikron: The Nomad Soul is primarily a free-roaming third-person 3D adventure game. Much of the player's activity in the game consists of exploring the large city, which is separated into five districts. The player is generally free to roam the city regardless of the plot development. Certain buildings can be entered and explored. Automatic taxi-like vehicles called "sliders" can be hailed to shorten walking distances and deliver the protagonist straight to the goal. In order to advance the story, information must be gathered by communicating with characters and solving puzzles of various kinds, inventory- as well as logic-based. The emphasis of the gameplay, however, is on exploration and interaction rather than on puzzle-solving.

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Game Information

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Alternative Titles
The Nomad Soul
Platform
Sega Dreamcast
Developer(s)
Quantic Dream
Publishers(s)
Eidos Interactive
Genres(s)
Action, Adventure
NA Release Date
June 22, 2000
EU Release Date
June 16, 2000
ESRB Rating
Teen
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
David Bowie, Reeves Gabrels
Added by
4 User(s)

This game also exists on:
PC

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