Much of the basic gameplay is similar to that of Overlord. The four minion types (brown, red, green, and blue) and their abilities remain unchanged from the original. However, the game presents some differences in terms of gameplay design. For example, unlike the other Overlord games, the life force collected from defeated enemies and used to create minions is no longer colour-dependant.
The Wii Remote's nunchuk attachment is used to control the Overlord, while the remote itself is used to organize and control the minions, capitalizing on the controller's motion sensor and pointer capabilities. One of the new features introduced for the Wii was the ability to grab a minion from the horde using the tilt and motion sensors in the Wii remote, shake the remote to imbue the minion with the Overlord's power, then release it to run at a target and explode.
Coming soon...
Coming soon...
Coming soon...