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Ghostbusters

Set after the events of the first movie, Sega's "Ghostbusters" follows the further adventures of Peter, Ray and Egon, as the make their way through six cases in an attempt to piece together a mysterious stone tablet.

Completely different than the Activision title of the same name, the Genesis "Ghostbusters" is a side-scrolling platformer that has the boys in gray running through houses, apartments, a burning house and a high-rise for starters as they battle a myriad of ghosts with their proton blasters. When the Ghostbusters face off against a boss ghost, they have the ability to trap them the traditional way.

Peter, Ray and Egon, each have different abilities, and can purchase weapon and life upgrades from shops throughout the levels. Other familiar faces make an appearance, as Slimer offers power-ups, and the Stay-Puft Marshmallow Man returns to settle the score from the movie.

Solve the mystery of the tablet, and the Ghostbusters have to face off against Jenna, the Goddess of Death and Destruction. Can the boys save New York one more time?

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Game Information

image
Platform
Sega Genesis/MegaDrive
Developer(s)
Compile
Publishers(s)
Sega
Genres(s)
Platformer
NA Release Date
June 29, 1990
JP Release Date
June 30, 1990
EU Release Date
August 14, 1990
AUS Release Date
August 14, 1990
MVGL User Score
7.1 by 9 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
13 User(s)

This game also exists on:
Sega Master System Nintendo NES Atari Apple II Commodore 64 Amstrad CPC Zx Spectrum MSX Atari 8-bit

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