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Disaster: Day of Crisis

In Disaster, players control Ray from a third-person point of view, with the player taking on jumping puzzles and navigating hazards that can hurt or kill Ray. Disaster also features rail shooter segments that use the pointer function of the Wii Remote to target enemies, as well as a number of Quick Time Events and minigames based around the motion controls of the Remote and Nunchuk. For example, during the game the player will perform actions such as pressing buttons in rhythm to perform CPR, moving heavy objects and running from flood waters and lava flows by quickly moving the Wii Remote and Nunchuk, and driving a car by holding the Wii Remote on its side and tilting it left or right. During the shooting sequences the player will be able to duck and take cover, and take more accurate shots by using a limited but renewable ability to concentrate.

Players will also have to keep an eye on meters for Ray's stamina, heart and lungs, which can be depleted by strenuous activity and exposure to smoke and poisonous fumes, and replenished by eating food or taking in deep breaths of clean air respectively. Rescuing survivors involves bringing them to safety or completing a first aid minigame before their own stamina meter depletes and they die. During the game players will be able to improve Ray's skills including his strength, accuracy with firearms and mental concentration by collecting "Survival Points" earned by rescuing civilians, while "Battle Points" earned from killing SURGE members can be used to purchase and upgrade Ray's weapons and equipment.

The game covers 23 stages, which can be replayed for a higher score. The game also includes a shooting range, "stamina challenges", unlockable weapons and costumes and a more difficult "Real Disaster Mode".

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Game Information

image
Platform
Nintendo Wii
Developer(s)
Monolith Soft
Publishers(s)
Nintendo
Genres(s)
NA Release Date
October 24, 2008
MVGL User Score
6.7 by 24 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
50 User(s)

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