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Buck Rogers: Countdown to Doomsday

This version of Buck Rogers: Countdown to Doomsday retains most of the story and the core gameplay of the computer version of the same name, but differs in several gameplay- and interface-related aspects.

The main differences involve reduction of some of the skills and equipment types present in the computer version. Limitations have been imposed on character creation as well: there are only four character classes (Warrior, Rocketjock, Medic, and Rogue) and three races (Human, Desert Runner, and Tinker) to choose from, as opposed to five character classes and six races in the computer release.

You play as a party of new recruits to the organisation NEO which is fighting the RAM faction, a group of tyrants who previously ruled the solar system. The game begins with you preventing an invasion of earth headquarters by alien mutants. After this you transit to an orbital command base where you take on several different missions.

In the computer version, first-person view and pseudo-3D graphics were used for navigation, while combat was viewed from isometric perspective. In this release, isometric view is used both for navigation and combat, the player-controlled party visible from third-person perspective.

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Game Information

image
Platform
Sega Genesis/MegaDrive
Developer(s)
Strategic Simulations
Publishers(s)
Electronic Arts
Genres(s)
RPG
NA Release Date
February 1, 1991
EU Release Date
February 1, 1991
AUS Release Date
February 1, 1991
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
Jon Medek
Added by
0 User(s)

This game also exists on:
Commodore 64 Amiga PC

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