Cubivore's gameplay is an action-adventure game with a few role-playing video game elements in it. The purpose of Cubivore is to kill the Killer Cubivore and its cronies. To accomplish this your Cubivore must go through several mutations, through several lifetimes "laps" and generations of "offspring". Upon attaining 100 mutations, your Cubivore can become powerful enough to produce an offspring capable of fighting the Killer Cubivore. Thus, Cubivore is a game that is meant to somewhat represent natural selection.
Combat is simple, but strategic and often fast-paced. When facing another Cubivore, your job is to attack it, weaken it, and finally kill it by tearing off its limbs. Cubivores are able to attack, jump, run, evade (i.e. walk backwards), and block. Much of the combat consists of trying to learn the enemy's attack patterns and hitting a weak point. Once the enemy has been subdued, it becomes a battle of wills when your Cubivore clamps down the opponent and attempts to tear off its limbs. Upon eating a limb your Cubivore heals itself a bit, absorbs the color of that limb, and mutates if possible. Finally some boss monsters have a special limb called "Raw Meat", which grants special abilities when consumed.
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