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Age of Empires II: The Conquerors

The Conquerors adds five new civilizations, including two from the americas, the Mayans and Aztecs. It also adds eleven new units such as the halberdier (an answer to the powerful paladins) and eagle warriors, which are used by the Mayans and Aztecs instead of stable units; a unique technology for each civilization including Kataparuto for the Japanese (increases Trebuchet fire rate and pack/unpack speed) and Zealotry for the Saracens (increases hit points for camels and mamelukes); and several new general technologies, such as Bloodlines, which increases the hit points of mounted units, and thumbring, which increases the rate of fire and accuracy of archers.

Several game balancing tweaks have been added too, for example janissaries have had their attack increased, and mangonels don't auto attack if some of your units could be hurt. One of the biggest changes, however, is the villager AI has been changed so they now gather after making a drop off building...i.e. after making a lumber camp they will start to chop wood.

AOK:TC also adds three new types of play, such as Wonder Race in which the goal is to build a wonder before anyone else.

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Game Information

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Alternative Titles
Age of Empires II: The Conquerors Expansion
Platform
PC
Developer(s)
Ensemble Studios
Publishers(s)
Microsoft
Genres(s)
Real-Time Strategy
NA Release Date
August 24, 2000
EU Release Date
September 15, 2000
AUS Release Date
September 16, 2000
ESRB Rating
Teen
PEGI Rating
PEGI 3
ACB Rating
G
MVGL User Score
8.7 by 32 user(s)
MVGL Difficulty
2.2500
Composer(s)
-
Added by
45 User(s)

This game also exists on:
Mac

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