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Quattro Adventure

DIZZY: Dizzy's world is being threatened by the evil wizard Zaks. The player takes control of Dizzy, the anthropomorphic egg, who must search the land for a Leprechaun's Wig, a Cloud's Silver Lining, a Vampire Dux Feather, and Troll Brew, to make a potion to defeat Zaks with.

GHOST HUNTERS: Hunk Studbuckle's brother Chuck answered the call to go to Nightmare Mansion and rid it off the ghouls and ghosts that inhabit the place. That was three days ago and nothing has been heard since. It's now up to Hunk to go into the mansion and rescue his brother.

SUPER ROBIN HOOD: Robin Hood, the world's first socialist, pushes wealth redistribution to one side here - his only concern is rescuing Maid Marion from the clutches of the Sheriff of Nottingham. This will involve crossing Sherwood Forest, before entering his castle and progressing through it's enemy-strewn rooms.

VAMPIRE: The mission in Vampire is rather obscure. The player must destroy the evil Count Dracula who is devastating the region. The nightmare scenario will be the castle of this malevolent personage. Throughout 95 horrifying rooms the player will be besieged by Dracula's slaves; try to avoid them and obtain the greater amount of food as possible. If the player reunites the five keys and introduce them in its five corresponding bolts, the player will have done a very important part of the mission. In order to obtain each key, the player must find a certain object and fix it in the generator by pedals. If the player does it, the player will be able to jump the enormous pit.

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Game Information

image
Platform
Commodore 64
Developer(s)
Codemasters
Publishers(s)
Codemasters
Genres(s)
Adventure
EU Release Date
April 25, 1990
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
Added by
0 User(s)

This game also exists on:
Amstrad CPC Zx Spectrum Nintendo NES

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