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I Will: The Story of London

When an ozone sample is stolen right before a pivotal climate conference, Sherlock must track it down. The majority of the game is comprised of non-interactive live-action cutscenes; these are interspersed with first-person driving sections where Sherlock navigates London, and sections where the player scans for clues in live-action footage of London.

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Game Information

image
Platform
LaserActive
Developer(s)
CRC Research Institute
Publishers(s)
Pioneer
Genres(s)
Adventure, Interactive
NA Release Date
April 25, 1993
JP Release Date
August 28, 1993
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
Added by
0 User(s)

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