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Star Wars: X-Wing vs. TIE Fighter

X-Wing Vs. TIE Fighter is the third game in the X-Wing series of Star Wars space combat simulators from. The game contains a suite of multiplayer modes supporting up to 4 players over the Internet and up to 8 players on a LAN.

The game also features a completely re-written game engine and introduces stronger AI, more sophisticated scripting, enhanced graphics, and a CD audio soundtrack. The multiplayer component requires an in-depth scoring method to balance player skill and craft configuration/armament.

The plot is deliberately vague as the focus of the game is on multiplayer (both free-for-all and team-oriented, including co-op vs. NPCs). Rather, the missions are somewhat generic and reflect typical combat scenarios such as attacks, raids, escorts, base defense, meeting engagements, etc.

Gameplay remains true to the series signature style of dogfighting in space. The Star Wars universe portrays such combat in a way that is obviously inspired by World War II air and naval combat, and as with all games in the series, the simulator places a premium on situational awareness and demanding flight controls.

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Game Information

image
Platform
PC
Developer(s)
Totally Games
Publishers(s)
LucasArts
Genres(s)
Flying, Shooter, Simulation
NA Release Date
April 30, 1997
EU Release Date
April 30, 1997
AUS Release Date
April 30, 1997
ESRB Rating
Everyone
MVGL User Score
7 by 2 user(s)
MVGL Difficulty
-
Composer(s)
Peter McConnell
Added by
6 User(s)

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