Poto Poto is a puzzle arcade game created by Sega of Japan in 1994.
Either one player against the computer or two human players manage a pushcart full of hexagonal tiles. Tiles fall out of your basket and slide down the board of other tiles to match up with the end of your structure in a honeycomb fashion. If pieces that support lower pieces break, the entire hanging structure breaks. Breaking tiles in groups of three is a good thing which awards points.
The goal is to keep your board fairly clear while hoping that your opponent makes enough mistakes to touch the bottom and lose.
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