R-Type Tactics II: Operation Bitter Chocolate is a turn-based strategy game/tactical role-playing game released in 2009 in Japan for the PlayStation Portable game console. It is the sequel to 2007's R-Type Tactics. The main part of the game consists of three campaigns, in which the player controls two human factions, then the Bydo Empire.
Bitter Chocolate features the player as he navigates a fleet of space fighters and support units, as one of three factions - the Earth Allied Armed Forces (EAAF; an evolution of the Earth Space Corps in the first game), the Bydo Empire, and a new human faction called the Granzera Revolutionary Army (GZRA). The side-scrolling nature of R-Type Command's gameplay is retained in the sequel.
Most levels are structured as in a side-scrolling shooter, with the player's units and the objective on opposite sides of the field. Units cannot change the direction they are facing, which has an important impact on gameplay, as certain attacks can only be performed in one direction. Although certain missions have the player's units facing right, there are missions in both Human and Bydo campaigns where they will face left. Players can also earn veterancy levels, which improve their units' hit points or evasion levels.
Like other turn-based strategy games, the playing field is also divided into hexagons with varying effects. The game maps are also larger than those found in the first game, with some levels encompassing behemoth space facilities. Some stages are also vertically scrolling.
Players can also customize their avatars under a new profiling system and can also interlink with their old profiles from the first game. The profile from the first game represents the Bydo commander who was forced to leave Earth for good at the end of Tactics. The player will assume this profile when the Bydo campaign is unlocked. However, players with profiles in R-Type Tactics (not Command) can take advantage of this feature. The game also features branching mission paths that can be unlocked based on choices listed in the player's journal. The missions on the other path would be available when the player completes a campaign chapter.
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