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Serious Sam (2004)

The handheld version of Serious Sam differs from both its PC and console counterparts significantly. It uses a ray-tracing engine because of technical limitations, but like its console and PC brethren, focuses on fast-paced action, large groups of enemies and open spaces.

Scientists figure out how to use the timelock to send someone to any point in time, Sam travels back to ancient Rome as people haven't been returning from that period and ends up fighting Mental's minions once again.

The game has ten weapons and ten enemies, most of which are taken from the other Serious Sam games. It spans twelve levels.

The evil Mental is using time-travel technology to warp Ancient Egypt and Rome into his own wicked vision. Only one man has the guts to travel back in time to correct things one bullet at a time--Serious Sam. Now, all the madness from the Serious Sam series comes to the Game Boy Advance for the first time with a new story, new levels, and new enemies. As Sam, you'll have an arsenal of 10 different weapons to help you take out not only Mental's minions, but also your friends in four-player deathmatch action.

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Game Information

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Alternative Titles
Serious Sam, Serious Sam Advance
Platform
Nintendo Gameboy Advance
Developer(s)
Climax Studios
Publishers(s)
Global Star Software
Genres(s)
Action, First Person Shooter
NA Release Date
April 12, 2004
EU Release Date
April 30, 2004
AUS Release Date
April 30, 2004
ESRB Rating
Mature 17+
PEGI Rating
PEGI 12
MVGL User Score
3 by 3 user(s)
MVGL Difficulty
-
Composer(s)
Matthew Simmonds
Added by
3 User(s)

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