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Dungeon Crawl Stone Soup

Dungeon Crawl Stone Soup may seem easier than many other roguelikes at first glance, but dig a little deeper and you'll find it's just as challenging as some of the most difficult variations out there and a good deal harder than the rest. A strong set of design philosophies makes it much friendlier (and generally fairer) to the player - deaths are a learning experience instead of an exercise in frustration. Dungeon Crawl Stone Soup also sports a number of systems and mechanics that diverge from more traditional roguelikes. For example, there's less emphasis on character classes (or backgrounds in Crawl parlance); your character is defined more by their skills, species and choice of deity than their background

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Game Information

image
Platform
Web
Developer(s)
DCSS Devteam
Publishers(s)
DCSS Devteam
Genres(s)
Action, Adventure, Dungeon Crawler, RPG
NA Release Date
September 19, 2006
MVGL User Score
7 by 1 user(s)
MVGL Difficulty
-
Composer(s)
-
Website
Official Website
Added by
2 User(s)

This game also exists on:
PC Mobile

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