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When the Darkness comes

A Game Without Meaning. A Game Nobody Should Play.

When the Darkness comes is a walking simulator whose glitchy and dark tale tries to illustrate the hardships of depression and anxiety through a variety of imaginary digital landscapes.

A clock, a piano and a girl. What do they all mean? What is meaning, anyway? What has meaning? Do you have one? A path, a goal, something determined, pre-determined? A light to follow?

Discover a world filled with loneliness and fear. A world where despair breathes and hope dies. A world about you, about us. A world about humanity and about life.

Before Starting This Experience is NOT for everyone. This Experience explores themes such as depression, anxiety, verbal abuse, manipulative control, and suicide. This game could also potentially trigger epilepsy attacks. Seriously, do NOT play this Experience if you believe this might affect you in any way.

The first Arc should take about one hour to complete.

About the Experience This was the culmination of a self exploration into my own psyche. If it can help anyone else explore their own I am thankful for that, and if the game isn't to your liking I appreciate you taking the time to try it anyway. I won't be updating it anymore (safe for major bugs) since it was simply an outlet for my own creativity but enjoy it as it is.

Source.

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Game Information

image
Platform
PC
Developer(s)
Sirhaian
Publishers(s)
Sirhaian
Genres(s)
Adventure, Horror
NA Release Date
March 1, 2019
JP Release Date
March 1, 2019
EU Release Date
March 1, 2019
AUS Release Date
March 1, 2019
MVGL User Score
7.8 by 21 user(s)
MVGL Difficulty
1.0000
Composer(s)
Julie Maxwell
Website
Official Website
Added by
29 User(s)

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